<?xml version="1.0" encoding="utf-8"?><feed xmlns="http://www.w3.org/2005/Atom" ><generator uri="https://jekyllrb.com/" version="3.9.2">Jekyll</generator><link href="/feed.xml" rel="self" type="application/atom+xml" /><link href="/" rel="alternate" type="text/html" /><updated>2023-02-01T03:26:29+00:00</updated><id>/feed.xml</id><title type="html">Welcome to Spy´s Cave! ROAR! 🦖💦</title><subtitle>Write an awesome description for your new site here. You can edit this line in _config.yml. It will appear in your document head meta (for Google search results) and in your feed.xml site description.</subtitle><entry><title type="html">3D Maze Game!🎮</title><link href="/jekyll/update/2023/01/31/3d_maze_game.html" rel="alternate" type="text/html" title="3D Maze Game!🎮" /><published>2023-01-31T22:12:27+00:00</published><updated>2023-01-31T22:12:27+00:00</updated><id>/jekyll/update/2023/01/31/3d_maze_game</id><content type="html" xml:base="/jekyll/update/2023/01/31/3d_maze_game.html">&lt;p&gt;Ready for a challenge? Try this crazy 3D maze that will twist your brain:&lt;/p&gt;

&lt;iframe src=&quot;/games/3d_maze/index.html&quot; title=&quot;description&quot; width=&quot;1024&quot; height=&quot;600&quot;&gt; &lt;/iframe&gt;

&lt;p&gt; Walk around using &quot;WASD&quot;, jump with &quot;Spacebar&quot;, sprint with &quot;shift&quot;, quit with &quot;Escape&quot; and look around using your mouse! Press &quot;Enter&quot; to recatch your mouse pointer!&lt;/p&gt;

&lt;p&gt; You made it? Seriously that was not easy! Congrats! Roar! 🦖 &amp;gt;;3&lt;/p&gt;</content><author><name></name></author><category term="jekyll" /><category term="update" /><summary type="html">Ready for a challenge? Try this crazy 3D maze that will twist your brain:</summary></entry><entry><title type="html">3D Demo! OMG!~</title><link href="/jekyll/update/2023/01/21/Spylicious.html" rel="alternate" type="text/html" title="3D Demo! OMG!~" /><published>2023-01-21T17:38:35+00:00</published><updated>2023-01-21T17:38:35+00:00</updated><id>/jekyll/update/2023/01/21/Spylicious</id><content type="html" xml:base="/jekyll/update/2023/01/21/Spylicious.html">&lt;html&gt;
    &lt;head&gt;
        &lt;meta charset=&quot;utf-8&quot; /&gt;
        &lt;title&gt;My first three.js app&lt;/title&gt;
        &lt;style&gt;
            body { margin: 0; }
        &lt;/style&gt;
          &lt;/head&gt;
    &lt;body&gt;
        &lt;script src=&quot;/scripts/three.js-master/three.js&quot;&gt;&lt;/script&gt;
    
    &lt;script&gt;
    
            const scene = new THREE.Scene();
            const camera = new THREE.PerspectiveCamera( 75, window.innerWidth / window.innerHeight, 0.1, 1000 );
    
            const renderer = new THREE.WebGLRenderer();
            renderer.setSize( window.innerWidth, window.innerHeight );
      renderer.shadowMap.enabled = true;
renderer.shadowMap.type = THREE.PCFSoftShadowMap;
            document.body.appendChild( renderer.domElement );
    
            const geometry = new THREE.OctahedronGeometry(1.5,1);
            const material = new THREE.MeshLambertMaterial( { color: 0xb64f52});
            const cube = new THREE.Mesh( geometry, material );
            scene.add( cube );
    cube.castShadow = true; //default is false
cube.receiveShadow = true; //default
            camera.position.z = 5;
      camera.position.y = -5;
      camera.rotation.x = 0.7;
      
      const amlight = new THREE.AmbientLight( 0x90643f ); // soft white light
scene.add( amlight );
      const light = new THREE.PointLight( 0xffffff, 1, 100 );
light.position.set( 0, 10, 29 );
light.castShadow = true; // default false
scene.add( light );
      light.shadow.mapSize.width = 4096; // default
light.shadow.mapSize.height = 4096; // default
light.shadow.camera.near = 0.1; // default
light.shadow.camera.far = 500; // default
    
      const planeGeometry = new THREE.PlaneGeometry( 20, 20, 32, 32 );
const planeMaterial = new THREE.MeshStandardMaterial( { color: 0x00ff00 } )
const plane = new THREE.Mesh( planeGeometry, planeMaterial );
plane.receiveShadow = true;
scene.add( plane );
           
      cube.position.z = 2;
      
            function animate() {
                requestAnimationFrame( animate );
    
                cube.rotation.x += 0.01;
                cube.rotation.y += 0.01;
    
                renderer.render( scene, camera );
            };

            animate();
    
    
        &lt;/script&gt;
    
    &lt;/body&gt;

&lt;/html&gt;</content><author><name>Spy Brightscale</name></author><category term="jekyll" /><category term="update" /><summary type="html">My first three.js app</summary></entry><entry><title type="html">Another testing post! 🤔</title><link href="/jekyll/update/2023/01/20/Another-post.html" rel="alternate" type="text/html" title="Another testing post! 🤔" /><published>2023-01-20T22:12:27+00:00</published><updated>2023-01-20T22:12:27+00:00</updated><id>/jekyll/update/2023/01/20/Another-post</id><content type="html" xml:base="/jekyll/update/2023/01/20/Another-post.html">&lt;p&gt;Such Post! So Message! Oh my!&lt;/p&gt;

&lt;p&gt;&lt;img src=&quot;/media/raptor.jpeg&quot; /&gt;&lt;/p&gt;</content><author><name>Spy Brightscale</name></author><category term="jekyll" /><category term="update" /><summary type="html">Such Post! So Message! Oh my!</summary></entry><entry><title type="html">Game testing 🎮</title><link href="/jekyll/update/2023/01/20/game-testing.html" rel="alternate" type="text/html" title="Game testing 🎮" /><published>2023-01-20T22:12:27+00:00</published><updated>2023-01-20T22:12:27+00:00</updated><id>/jekyll/update/2023/01/20/game%20testing</id><content type="html" xml:base="/jekyll/update/2023/01/20/game-testing.html">&lt;p&gt;Godot game testing:&lt;/p&gt;

&lt;iframe src=&quot;/games/platformer_level/index.html&quot; title=&quot;description&quot; width=&quot;600&quot; height=&quot;400&quot;&gt; &lt;/iframe&gt;

&lt;p&gt; Walk around using &quot;WASD&quot;, jump with &quot;Spacebar&quot; and hover the mouse on the canvas! 
Sometimes it catches your mouse, sometimes not, I dunno why! Press Escape 
to release your mouse if caught!&lt;/p&gt;</content><author><name></name></author><category term="jekyll" /><category term="update" /><summary type="html">Godot game testing:</summary></entry><entry><title type="html">I am the lizard King! 🦖</title><link href="/categories/20/2023/01/welcome-to-jekyll" rel="alternate" type="text/html" title="I am the lizard King! 🦖" /><published>2023-01-20T00:12:27+00:00</published><updated>2023-01-20T00:12:27+00:00</updated><id>/categories/20/2023/01/welcome-to-jekyll</id><content type="html" xml:base="/categories/20/2023/01/welcome-to-jekyll">&lt;p&gt;Hello! Roar!&lt;/p&gt;

&lt;p&gt;Welcome on my first blog!&lt;/p&gt;

&lt;p&gt;I´m Spy a very wild, playful, gay dinosaur!&lt;/p&gt;

&lt;p&gt;I am a 3D artist, developer, game developer and so much more! &amp;gt;;3&lt;/p&gt;

&lt;p&gt;This is my first post!~&lt;/p&gt;

&lt;p&gt;&lt;img src=&quot;/media/Draw_me_like your_zard.PNG&quot; width=&quot;400&quot; /&gt;&lt;/p&gt;

&lt;p&gt;Thanks for visiting and have a powerful day! 🌋&lt;/p&gt;</content><author><name>Spy Brightscale</name></author><category term="jekyll" /><category term="new-category" /><summary type="html">Hello! Roar!</summary></entry></feed>